----------------------------------------------------
--物品特殊技能(黄字效果)：
----------------------------------------------------

objUse = {}
objUse["forces nearby enemies to attack you (rad %d)"] = "强制让半径%d内的敌人来到身边攻击你"
objUse["use the orb"] = "使用水晶球"
objUse["absorb energies"] = "吸收能量"
objUse["activate a portal"] = "激活一个传送门"
objUse["recall the user to the worldmap after 40 turns"] = "传送至世界地图（等待40回合）"
objUse["dig a wall, cut a tree, ..."] = "挖墙、砍树..."
objUse["inscribe your skin with the infusion"] = "纹刻到你的身上"
objUse["inscribe your skin with the rune"] = "把符文纹刻到身上"
objUse["inscribe your skin with the taint"] = "把印记纹刻到身上"
objUse["implant on your skin."] = "植入到皮肤上"
objUse["call light"] = "光照术"
objUse["combine with a staff"] = "安装至法杖"
objUse["map surroundings"] = "洞察术"
objUse["reveal the surrounding area (range 20)"] = "展露周围20码的地形"
objUse["shoot a cone of fire"] = "火焰喷射"
objUse["summon Limmir the jeweler at the center of the lake of the moon"] = "在月之湖中心召唤珠宝匠利 米尔"
objUse["teleport you anywhere on the level, randomly"] = "将你传送至当前地图的随机 位置"
objUse["create a temporary shield that absorbs damage"] = "吸收护盾"
objUse["blink to a nearby random location(rad %d)"] = "随 机 传 送 到 附 近 位 置 (半径 %d)"
objUse["channel mana (increasing mana regen by 500% for ten turns)"] = "法力回复（提升法力回复500% 持续10回合）"
objUse["detect the presence of creatures around you"] = "查看生物"
objUse["light the area"] = "照亮区域"
objUse["teleport randomly"] = "随机传送"
objUse["shoot a bolt of spydric poison"] = "发射蜘蛛毒素"
objUse["generate a burst of ice"] = "冰封爆炸"
objUse["combine with a weapon"] = "安装至一把武器"
objUse["blink to a nearby random location"] = "随机传送至附近的某个位置"
objUse["project a melee attack out to range %d, dealing 150%%%% (mind) weapon damage"] = "在距离10码范围内投射一次近战攻击，造成150％精神武器伤害"
objUse["inflict mind damage; gain psi and hate"] = "造成精神伤害，增加超能力值和仇恨值"
objUse["completes a nature powered mindstar set"] = "组合自然套装"
objUse["completes a psionic powered mindstar set"] = "组合超能力套装"
objUse["call the drake in an elemental mindstar (this will remove other set bonuses)"] = "从灵晶中召唤龙之魂魄（这会移除其他套装效果）"
objUse["divide the mindstar in two"] = "将灵晶一分为二"
objUse["project a bolt from the staff"] = "从法杖中射出一枚元素球"
objUse["project a bolt from the staff (to range %d) dealing %0.2f - %0.2f %s damage"] = "从 法 杖 中 射 出 一 枚 元 素 球 ， 射 程 %d ， 造 成 %0.2f 到%0.2f%s 伤 害 "
objUse["project damage in a circle from the staff"] = "从法杖中发射一圈破坏能量"
objUse["unleash an elemental blastwave, dealing %0.2f - %0.2f %s damage in a radius %d around the user"] = "从法杖中发射一圈破坏能量, 造成 %0.2f 到 %0.2f %s伤害，伤 害 半 径 %d"
objUse["channel mana (increasing mana regeneration by 500%% for ten turns)"] = "法力灌注（在10回合内增加500％法力回复）"
objUse["project damage in a cone from the staff"] = "从法杖中发射一片锥形破坏 能量"
objUse["conjure elemental energy in a radius %d cone, dealing %0.2f - %0.2f %s damage"] = "从 法 杖 中 发  射一  片 %d 码 的 锥 形 破 坏 能 量 ， 造 成 %0.2f 到 %0.2f %s 伤害。"
objUse["release a wave of psionic power"] = "释放一波超能力量"
objUse["generate a personal shield"] = "产生一个单体护盾"
objUse["regenerate %d life over 5 turns"] = "在5回合内回复 %d 生命值"
objUse["destroy an arcane item"] = "摧毁一件奥术装备"
objUse["strike all targets in a line"] = "打击一条直线的目标"
objUse["strike an enemy in range 3, releasing a burst of lightning"] = "释放一波闪电爆炸打击3码 范围内的目标"
objUse["accelerate burns, instantly inflicting 125% of all burn damage"] = "催化燃烧，立刻造成125％ 燃烧伤害"
objUse["send out a beam of kinetic energy"] = "射出一束灵能射线"
objUse["turn into a corrupted losgoroth (poison, disease, cut and confusion immune; converts half damage into life drain; does not require breath) for 10 turns"] = "转变为一只堕落的洛斯格罗斯(毒素、疾病、 撕裂和混乱免疫)十回合，转换一半 伤害为生命吸收，不需要呼吸。"
objUse["create a reflective shield (50% reflection rate)"] = "制造一个反射护盾（50％ 伤害反射）"
objUse["phase door in range 6, radius 2"] = "传送至6码外2码半径范围的随机地点"
objUse["destroy an arcane item (of a higher tier than the gauntlets)"] = "摧毁一件奥术装备（比 臂铠材质级别高）"
objUse["turn yourself invisible for 10 turns"] = "使自己隐形10回合"
objUse["send out a beam of light"] = "射出一束光束"
objUse["release a will o' the wisp"] = "释放一只鬼火"
objUse["release the absorbed darkness"] = "释放吸收的黑暗"
objUse["flip the hourglass"] = "翻转沙漏"
objUse["force some of your foe's infusions, runes or talents on cooldown"] = "使敌人的部分纹身、 符文或技能进入冷却"
objUse["call an antimagic pillar for 15 turns, but silence yourself for 5 turns"] = "召唤一根反魔图腾15回合同时沉默自己5回合"
objUse["release a burst of void energy"] = "释放一团虚空爆炸"
objUse["fires a bolt of kinetic force, doing 150% weapon damage"] = "释放一颗灵能球，造成 150％武器伤害"
objUse["invoke dawn"] = "曙光降临"
objUse["raise undead rats"] = "召唤亡灵鼠"
objUse["consume the heart"] = "吃下心脏"
objUse["drink the vile blood"] = "喝下肮脏的汁水"
objUse["invoke your inner bearness"] = "激发你内在的熊性"
objUse["create living shards of crystal"] = "召唤元素水晶"
objUse["teleport you randomly (rad %d)"] = "随机传送（半径范围 %d）"
objUse["blink randomly (up to range 8) within 2 spaces of a target hostile creature"] =  "传送到距离8以内的敌对目标处，误差半径2"
objUse["deal temporal damage to summons, and if they survive, remove them from time"] = "造成时空伤害并将目标移出时间"
objUse["summon a shining orb"] = "召唤一个发光球体"
objUse["boost movement speed by 300% for 4 turns (does not use a turn)"] = "4回合内增加移动速度300%(使用不消耗时间)"
objUse["blink to a random location within 2 spaces of target hostile creature"] = "传送至敌对目标处，误差半径2"
objUse["imbue the hammer with a gem of your choice"]="将宝石嵌入锤子中"
objUse["take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns"]="扎根，增加300点生命、20点护甲和20％护甲硬度，但不能移动，持续4回合。"
objUse["strike with your weapon as 100% light damage, up to 4 spaces away, healing for 50% of the damage dealt"]="用武器攻击至多4码距离，造成100％光系武器伤害，并治疗自己50％伤害值"
objUse["slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns"]="半径5内的所有目标（包括自己）移动速度减少40％三回合。"
objUse["fire a bolt of plaguefire, dealing damage over time based on your magic stat"]="发射疫火之球，造成持续伤害，伤害受魔法加成。"

objUse["re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50"] = "重置戒指属性。每3级能重置一次。\n除非有重置机会或者人物50级，否则不能解除装备。"
objUse["deal darkness damage equal to your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium)"] = "造成等于法术强度的暗影伤害。\n如果杀死目标，则恢复15%%全资源（失衡值和紊乱值除外）。"

objUse["release a radius %d blast of frozen vapors that deal %0.2f cold damage (based on Magic) each turn for %d turns"] = "在 半 径 %d 范 围 内 释 放 寒 冰 气息 ，  每回 合 造 成 %0.2f 点 寒 冷伤 害  （ 基 于 魔 法 ），  持 续 %d回 合 。"
objUse["attempt to destroy all magic effects and sustains on creatures in a radius %d cone (unnatural creaters are additionally dealt %0.2f arcane damage and stunned)"]="试 图 摧 毁 %d 码 锥 形 范 围 内 所 有 魔 法 效 果 ， 并 对 非 自 然 生 物 造 成 %0.2f 奥 术 伤 害 并 震 慑。"
objUse["inflict %0.2f mind damage (range 10), gaining psi and hate equal to 1/10 of the damage done"] = "在 距 离 1 0 的 范 围 内 造 成 %0.2f 精 神 伤 害 ， 回 复 10%% 伤 害 值 的 超 能 力 值 和 仇 恨 值。 "
objUse["strike all targets in a line (for 100%% weapon damage as mind) out to range 4"] = "打击一条长度为4码的直线上的所有目标，\n造成相当于100%%武器伤害的精神伤害。"
objUse["phase door up to range 6, within radius 2 of the target location"] = "传送到6码范围内的地点，误差在两码范围内。"
objUse["boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action)"] = "增加移动速度300%五回合。（任何非移动行动会打断这个效果）"
objUse["call forth an immobile antimagic pillar for 15 turns.  (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.)"] = "召唤一个无法移动的反魔神柱十五回合。（它可以喷吐史莱姆、抓取怪物、对敌人施放法力燃烧效果，和在范围5码之内产生一个沉默光环。召唤它同时也会沉默你五回合。）"
--护符技能
--wands powers
objUse["reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad %d)"] = "照 明 并 侦 查 你 附 近 的 生 物（半 径 范 围  %d）"
objUse["disarm traps (%d disarm power, Magic) along a range %d line"] = "拆 除 陷 阱 （强 度 %d， 基 于 魔法），范围%d"
objUse["creates a wall of flames lasting for 4 turns (dam %d overall)"] = "制 造 一 堵 持 续 4 回 合 的 火 墙（ 共计 %d点 伤 害 ）"
objUse["fire a bolt of a random element (dam %d-%d)"] = "发射随机元素弹，伤害（%d-%d）"
--torques powers
objUse["teleport randomly (rad %d)"] = "随机传送（半径范围 %d）"
objUse["setup a psionic shield, reducing all physical, nature, temporal and acid damage by %d for 7 turns"] = "制造一个灵能护盾，减少 %d 所有物理、自然、时空和酸性伤害，持续7回合"
objUse["setup a psionic shield, reducing all fire, cold, light, and arcane damage by %d for 7 turns"] = "制造一个灵能护盾，减少 %d 所有火系、冰冷、光系和奥术伤害，持续7回合"
objUse["setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by %d for 7 turns"] = "制造一个灵能护盾，减少 %d 所有闪电、枯萎、精神和暗影伤害，持续7回合"
objUse["absorb and nullify at most %d detrimental mental status effects in the next 10 turns"] = "在接下来的10回合内，吸收并 消除大部分 %d 负面精神效果"
objUse["fire a blast of psionic energies in a range %d beam (dam %d-%d)"] = "释放一束长度%d的灵能光束（伤害 %d-%d）"
--totems powers
objUse["remove up to %d poisons or diseases from a target within range %d (Willpower)"] = "移 除 目 标 身 上 %d 种 毒 素 和 疾 病 ， 距 离 限 制 %d（基 于 意 志 ）"
objUse["heal a target within range %d (Willpower) for %d"] = "治疗%d码（基于意志）内目标 %d 点生命值"


--药水技能
objUse["transmogrify all the items in your chest at once (also done automatically when you change level)"] = "立即转化盒子中的所有物品 （当你切换地图时也会自动转化）"
objUse["permanently increase your dexterity and cunning by three"] = "永久提升你3点敏捷与灵巧点数"
objUse["permanently increase your defense and ranged defense by six"] = "永久提升你6点近身和远程闪避"
objUse["permanently increase your physical critical strike chance by 4%"] = "永久提升你4%物理暴击率"
objUse["permanently increase your magic and willpower by three"] = "永久提升你3点魔法和意志点数"
objUse["permanently increase all your saving throws by 4"] = "永久提升你4点全体豁免"
objUse["grant you four additional stat points"] = "获得4点额外属性点数"
objUse["permanently increase your chance to critically strike with spells by 4%"] = "永久提升你4%法术暴击率"
objUse["permanently increase your luck by 5"] = "永久提升你5点运气"
objUse["grant you two additional class talent points"] = "获得额外2点职业技能点数"
objUse["permanently increase your strength and constitution by three"] = "永久提升你3点力量和体质点数"
objUse["permanently increase your armor by four"] = "永久提升你4点护甲值"
objUse["grant you two additional generic talent points"] = "获得额外2点通用技能点数"
objUse["grant you complete invulnerability for five turns"] = "使你5回合内无敌"

--orc dlc
objUse["learn how to build this tinker"] = "学习如何制作该物品"
objUse["heal %d"] = "治疗%d"
objUse["let you fight up to -%d life and reduces all damage by %d%%%% for %d turns (takes no time to activate)"] = "获得-%d生命下限和%d%%全体伤害抗性%d回合，使用不消耗时间。"
objUse["increases all saves by %d and healing factor by half"] = "增加全豁免%d点，增加一半治疗系数"
objUse["cause the next damage you deal to inflict crippling poison (does not recharge until used), dealing minor poison damage and causing your target to have a 10% chance to fail all talents"] = "令你下一次伤害附带致残毒素效果，有10%几率使技能使用失败。"